In the Action genre there are several opening scene styles, but here are the most utilize ones based on the resources such as Ranidance.org and StudioBinder, and more. These openings are:
In Media Res: Start in the middle of the action.
What is it: It's about immediately introducing the audience to a moment of high tension, without explanations, introductions, or context.
Why it works: Because it forces the audience to pay attention, it creates immediate momentum that sets the tone.
How to use it: It's recommended to use a pivotal moment in the story, ideally one that will impact the protagonist, and let the visuals and audio reflect what's happening at that moment. Care must be taken with the subsequent development, as it's a reciprocal cycle that gradually builds meaning. However, since our goal is to create an opening sequence, we will focus solely on how to begin in the middle of the action without providing context.
Why it appeals to me as an editor? As an editor on this production, this type of opening sequence appeals to me because I can start with abrupt transitions instead of subtle ones, but it's crucial to know what I want to edit to avoid revealing more information than we intend, and also to properly control the cuts and shots, as there needs to be narrative coherence amidst the chaos. I can also include smash cuts to create a dramatic shift and surprise the audience, or cross-cutting, as I can switch between events happening simultaneously to create tension and show different perspectives on an event that is often related to the other. The transitions implemented will influence the narrative, pacing, and emotional impact of the opening scene, and the cuts will influence how the audience perceives the story.
I think this would be a very good option for our production, as the team could put their creativity to the test, and it would also save us time explaining the entire story and avoid telling it completely. It would also be a way to "ensure" that the audience is captivated, and we would have to be very coordinated, which could improve our coordination and keep us responsible with deadlines.
Media Production Example:
In this opening scene is a perfect example of how this story begins in the middle of the action, creating an immediate crisis. In this case, we can observe that, as soon as the scene begins, we don't see anyone, only grass, which catches our attention. But what begins to generate the feeling that something is wrong (disequilibrium) in the scene is when we hear the dialogue and the head of the control center begins to say, and I quote: "Benji, do you copy me?". Upon hearing this, we immediately know that there is communication through an intercom and, from the phrase "do you copy me?", we can infer that it is an agent. Not receiving an immediate response, we know that something is not right, and this is confirmed when Benji's first words are a curse. The disequilibrium is reinforced when the boss asks about another agent: "Where is Ethan?", which shows that there is uncertainty. But, a little later, Benji says that they are executing "plan C," meaning that bad things have already happened that have interrupted the fulfillment of their objective and that, for example, plans A and B didn't work. Later, we can see that we are provided with more context and shown the "mission" through Benji's binoculars, but also because although we have no idea how they got there, we only know that there is action after action after action and that we cannot be distracted or we will lose the thread of the story.
Cinematography: different character perspectives are used, creating a relationship and confusion between perspectives to increase tension and capture attention. Deep focus is used in most shots to focus the audience not on a single point but on the environment so that they can adapt to the surroundings. However, they want to focus attention on the characters by placing them in the hot spots of the rule of thirds so as not to lose sight of the main subject, and using panoramic and montage shots to give some context to the scene. Editing: Straight cuts are used to maintain momentum and tension, and cross-cutting is used in the story to show events from different perspectives. Amidst the chaos, a logic and coherent order can be discerned, allowing the narrative to progress.
Editing: Timing straight cuts in specific moments to maintain momentum, suspense without overwhelming the audience, in thi scene there are not transition use but instead straight cuts that allow the immediate change of environments that are part of one, that helps to demonstrated that all of this is happening at the same time and has correlation/ effects in others.
Sound: Primarily diegetic sound is used to immediately immerse the audience in the world of the action, rather than just dialogue between the characters. This gradually reveals who is who, but also includes environmental sounds, such as the airplane engine, to create a sense of realism and there is no music in the majority of time to emphasize suspense.
Mise-en-scène: It's clear we are in the midst of action because the characters' clothing differs depending on their location. Some wear elegant attire that suggests their rank, while those in the field wear suits specially designed for camouflage or to withstand long periods of activity. The chosen environments are also diverse; there are unusual people with weapons, an airplane in the middle of nowhere instead of an airport, and very advanced technology systems. The fact that they communicate through intercoms, and we are privy to these conversations without breaking the fourth wall, immerses us in the story, but also subtly suggests that others in this world could be listening, thus maintaining the secrecy of their mission.
All of these elements are included to create immediate action and confusion without explanations, and little by little it becomes clear who is who and what is happening and why.
Flash-forward: Show the future, and then the story behind.
What is it: Start the scene with something that happens later, before or after the climax, and then explain how the characters got into that situation.
Why it works: Since it marks the beginning of the near-end, if the audience likes how the ending is unfolding, they will want to stay because their expectations, based on intuition, suggest it will be a satisfying ending, and therefore they want to see something where they know they won't feel like they wasted their time. Also, it creates curiosity about how things got to that point and perhaps inspires them to learn how to achieve something similar themselves.
How to use it: It's recommended to use a scene that is full of tension, whether physical, emotional, or moral. Be careful not to fall into the common mistake of revealing the ending of the film; instead, create a scene that hints at the near-ending, and begin with that near-ending, gradually explaining how things led up to that point.
Why it appeals to me as an editor? As an editor, this option caught my attention because I can create a sense of urgency for the audience to find out how they got there, but I can also use a wide variety of editing skills. For example, the color range of the future scene should be different from the current one to hint that it's in the future, or I could use a dip-to-white transition to go back in time or even use a jump cut in reverse to indicate the time reversal. I think this is a good option because I could use many editing techniques that would improve the cinematography and give meaning to the story. It would also be good for the production team because it would engage the audience and draw them in with action. However, there's the risk of revealing too much, but it would be an opening scene that many people could relate to so it can work.
Media Production Example:



